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authorAvatar Sterling X. Winter <sterling.winter@gmail.com> 2009-12-28 13:09:12 -0600
committerAvatar Ciaran McCreesh <ciaran.mccreesh@googlemail.com> 2009-12-28 19:15:10 +0000
commit3b5fc15fb523e4f2f6a76833fc5d46d4b03e410c (patch)
treee716d7a97672ccd349ac4dd12c693e26c1235b63
parentcc8e0f1a8e2396df9402897bb358ae1544d96467 (diff)
downloadpaludis-3b5fc15fb523e4f2f6a76833fc5d46d4b03e410c.tar.gz
paludis-3b5fc15fb523e4f2f6a76833fc5d46d4b03e410c.tar.xz
Explain preserve_work effects on phase execution
-rw-r--r--doc/configuration/use.html.part.in3
1 files changed, 2 insertions, 1 deletions
diff --git a/doc/configuration/use.html.part.in b/doc/configuration/use.html.part.in
index 59e04f2..0207feb 100644
--- a/doc/configuration/use.html.part.in
+++ b/doc/configuration/use.html.part.in
@@ -75,7 +75,8 @@ default <code>VIDEO_CARDS</code> from your profile, you will need to use <code>*
<dt>preserve_work</dt>
<dd>If set, Paludis will not delete temporary working directories used during the build, and will perform a
- non-destructive merge that leaves the image directory intact.</dd>
+ non-destructive merge that leaves the image directory intact. This will result in the 'tidyup' phase being
+ skipped, but not the 'killold' phase.</dd>
<dt>jobs</dt>
<dd>If set to an unsigned integer, specifies the number of jobs to run in parallel when build systems